Nintendo Player released the ROM for a prototype cartridge of Duke Nukem 64. It’s very close to the similar product, but still a nice curiosity. The page also contains a lot of information about the game, and an interview with one of the developers! It’s good to finally have a confirmation that both rubber bullets and gas grenades would be different types of ammunition for the grenade launcher.
In the last days I have been updating the Prerelease Images section with tons of new stuff. New images:
Here is something I made some time ago. I used Eduke32 fog feature to add colored fog to the levels, giving it a look similar to Zero Hour. I did this just for fun, it won’t be added to the mod or anything.
Recently I have been working on extended sprites for widescreen. But it’s a looo~ot of work, so don’t expect much progress (if any).
Here are some screenshots:
So the site has not been accessible for a while, due to a problem with the WordPress and the host PHP version. It should be working from now.
Anyway, besides changing the theme, I have also enabled comments for news posts.
– Rough Classic mode support for portable devices.
– Accurate ambient light.
– SMGs auto-aim is now consistent with Eduke32 logic.
– Main theme in FLAC format (thanks to Hendricks266).
You no longer need to adjust the ambient light level. If you have changed it previously, set it back to 1.00 in the menu (Options -> Video Setup -> Renderer Setup).
Click here to go to the download page (also update your PSX Music Pack).